chassis by Lux Cache

a semi-modular synthesis system: thirty-four experimental modules to patch, sequence and roll into something new, as an instrument or on a track.

$79$99save $20

Lux Cache Full Access subscribers and petri owners get chassis for $69, $10 off the list price.

VST3, AU, and Standalone for macOS and Windows, with chassisFX and sample content included.

chassis is a semi-modular synthesis system designed to turn into something else when pushed. Inspired by the philosophy of bricolage, each of its 34 modules explores a multitude of angles; all experimental in nature.

A modular synth is built from separate parts joined by cables. Any output can feed any input, so the instrument is whatever gets patched. Semi-modular means some of those connections are made already. In chassis, four buses carry the tempo, the key, the notes being played and the incoming audio to every module, and every module keeps its place in one fixed layout. A cable pulled across to whatever sits nearby is already in time and in key, so a wrong turn usually still sounds like something, and plenty of good patches start that way.

In chassis, the set of modules is fixed. Every patch loads on every machine, the manual inside the plugin covers all of it, and the randomisation dice know what it is wiring, and chassisFX can bypass synthesis entirely inside every patch. Within that limit, chassis aims for depth: a system small enough to learn completely, where a patch built for one job can be pushed into another.

every face in the system

Every module below does more than one job. Each has its own modes and settings, so the same face can be set up several ways.

synth voices & sampling

7 modules where the sound is made, whether it starts at an oscillator or off the disk.

  • the corde panel. a synth voice that moves by itself. a packet travels across a field and is read out as a wavetable. two fields drift apart for the stereo, six landscapes and six motion shapes steer it, and audio patched into its inputs shakes the terrain the sound moves through

    corde

    a synth voice that moves by itself. a packet travels across a field and is read out as a wavetable. two fields drift apart for the stereo, six landscapes and six motion shapes steer it, and audio patched into its inputs shakes the terrain the sound moves through

  • the fracas panel. four FM percussion voices, two operators each, and a router that sends any of the four CVs anywhere inside them. feedback runs a voice from clean tone to broadband hiss, wave morphs sine to saw, and bend and time set the pitch swoop

    fracas

    four FM percussion voices, two operators each, and a router that sends any of the four CVs anywhere inside them. feedback runs a voice from clean tone to broadband hiss, wave morphs sine to saw, and bend and time set the pitch swoop

  • the frappe panel. a struck object rather than a sample. choose the tiling, the size and the mallet, and it rings the way that shape would. nine objects and nine strikes, tap to bow, and a patched sound can ring the object with no mallet at all

    frappe

    a struck object rather than a sample. choose the tiling, the size and the mallet, and it rings the way that shape would. nine objects and nine strikes, tap to bow, and a patched sound can ring the object with no mallet at all

  • the scie panel. a polyphonic supersaw: up to sixteen saws a voice, detuned and spread across the stereo image, with a rounded sub underneath. blend tilts the stack from a focused centre to a hollow wall, and the pitch cable sets the polyphony

    scie

    a polyphonic supersaw: up to sixteen saws a voice, detuned and spread across the stereo image, with a rounded sub underneath. blend tilts the stack from a focused centre to a hollow wall, and the pitch cable sets the polyphony

  • the ton panel. four oscillators sharing one note: sine, triangle, saw and pulse, and the wave is chosen by which output the cable leaves from. each section has its own tune offset, so one key plays a chord, and a section tuned low becomes an LFO

    ton

    four oscillators sharing one note: sine, triangle, saw and pulse, and the wave is chosen by which output the cable leaves from. each section has its own tune offset, so one key plays a chord, and a section tuned low becomes an LFO

  • the coupe panel. the eight-head chain sampler. heads hand off down the chain, each with its own region, speed and direction. seven sequence modes, two of them playing slices from the keys, a transient slicer, six modulators with CV outputs, and it records its own takes

    coupe

    the eight-head chain sampler. heads hand off down the chain, each with its own region, speed and direction. seven sequence modes, two of them playing slices from the keys, a transient slicer, six modulators with CV outputs, and it records its own takes

  • the bac panel. the sample browser. audition a file, then drag it straight into coupe or out to the desktop. every row draws its own waveform, the ear ranks the whole library by how a sound behaves, and the arrow keys step and audition row by row

    bac

    the sample browser. audition a file, then drag it straight into coupe or out to the desktop. every row draws its own waveform, the ear ranks the whole library by how a sound behaves, and the arrow keys step and audition row by row

sequencing

5 modules that decide when a sound happens, and on what note.

  • the xtrack panel. the eight-track tracker, with a note, two CVs and ratchets in every cell. the same pattern opens as a grid, a piano roll or an overview, with six automation lanes and per-track length, speed and direction. it leads the system’s transport

    xtrack

    the eight-track tracker, with a note, two CVs and ratchets in every cell. the same pattern opens as a grid, a piano roll or an overview, with six automation lanes and per-track length, speed and direction. it leads the system’s transport

  • the clavier panel. the system’s keyboard: poly keys, a phrase player, an arp, and a microphone that sings straight into the patch. one key plays up to five notes, the arp has nine modes, eight phrases hold sixty-four steps each, and five assignable outputs cover twelve jobs

    clavier

    the system’s keyboard: poly keys, a phrase player, an arp, and a microphone that sings straight into the patch. one key plays up to five notes, the arp has nine modes, eight phrases hold sixty-four steps each, and five assignable outputs cover twelve jobs

  • the grille panel. the drum computer. four lanes read off a two-dimensional map, so a pattern morphs as it travels across instead of repeating. seven banks, per-lane density, ratchets and break to its own bar length, a fill window, and turing to hold or renew the dice

    grille

    the drum computer. four lanes read off a two-dimensional map, so a pattern morphs as it travels across instead of repeating. seven banks, per-lane density, ratchets and break to its own bar length, a fill window, and turing to hold or renew the dice

  • the volet panel. an eight-channel trance gate, every channel a wheel of steps with its own shape, depth and rotation. lengths and resolutions are per channel on one shared counter, so they run as a polyrhythm, and every lane output sends gated audio or a gate voltage

    volet

    an eight-channel trance gate, every channel a wheel of steps with its own shape, depth and rotation. lengths and resolutions are per channel on one shared counter, so they run as a polyrhythm, and every lane output sends gated audio or a gate voltage

  • the xarrange panel. sixteen scenes for the tracker beside it. queue one and the whole pattern swaps on the bar, or as fine as a sixteenth of it. five chain modes play the scenes through on their own, loop scene holds one, and CV picks the scene

    xarrange

    sixteen scenes for the tracker beside it. queue one and the whole pattern swaps on the bar, or as fine as a sixteenth of it. five chain modes play the scenes through on their own, loop scene holds one, and CV picks the scene

effects

9 modules that change a sound after it exists.

  • the trame panel. sixteen spectral effects on one transform. each is its own DSP rather than a morph, and the three rings change job with each one. a CV jack steps the effect, follower bars drive the rings from the audio, and sieve keeps only the loudest bins

    trame

    sixteen spectral effects on one transform. each is its own DSP rather than a morph, and the three rings change job with each one. a CV jack steps the effect, follower bars drive the rings from the audio, and sieve keeps only the loudest bins

  • the essaim panel. a swarm of resonances moved as one thing. place the seven nodes, then travel between two whole states on one bar. rake adds up to twenty-five more on a harmonic series, ten presets fill the far end, and auto wander moves it on its own

    essaim

    a swarm of resonances moved as one thing. place the seven nodes, then travel between two whole states on one bar. rake adds up to twenty-five more on a harmonic series, ten presets fill the far end, and auto wander moves it on its own

  • the nef panel. a reverb: velvet noise in front of a feedback network, a tenth of a second to a minute. wind texture down and it is a scattered multi-tap delay, a volt on the time input doubles the room, and a gate freezes the tail without loss

    nef

    a reverb: velvet noise in front of a feedback network, a tenth of a second to a minute. wind texture down and it is a scattered multi-tap delay, a volt on the time input doubles the room, and a gate freezes the tail without loss

  • the foudre panel. a dual filter with the drive inside the loop. série stays clean, boucle closes it and the filter becomes an oscillator, cœur and meute sit between. its own follower moves three controls with no cable, and key tracking plays it in tune from the keys

    foudre

    a dual filter with the drive inside the loop. série stays clean, boucle closes it and the filter becomes an oscillator, cœur and meute sit between. its own follower moves three controls with no cable, and key tracking plays it in tune from the keys

  • the ruban panel. a bucket-brigade echo where time and tone are one number: a comb down low, tape up high, and past unity it sings. four heads set the rhythm and the width, and a send and return puts another module inside the loop, repeating on every pass

    ruban

    a bucket-brigade echo where time and tone are one number: a comb down low, tape up high, and past unity it sings. four heads set the rhythm and the width, and a send and return puts another module inside the loop, repeating on every pass

  • the crible panel. a filter bank: a vocoder one way, a scale sieve the other, with the bands on the notes of a key. the carrier is the input itself, a patched cable or a saw in key, and ring narrows the bands until only the key rings through

    crible

    a filter bank: a vocoder one way, a scale sieve the other, with the bands on the notes of a key. the carrier is the input itself, a patched cable or a saw in key, and ring narrows the bands until only the key rings through

  • the presse panel. three-band compression that works both ways, the quiet lifted as the loud is pulled down, band by band. amount and time scale the fixed settings, crossovers and band gains are dragged on the picture, and any band can be switched off to pass untouched

    presse

    three-band compression that works both ways, the quiet lifted as the loud is pulled down, band by band. amount and time scale the fixed settings, crossovers and band gains are dragged on the picture, and any band can be switched off to pass untouched

  • the pli panel. an asymmetric waveshaper: the two sides of the wave bend by different amounts, which opens true stereo width. bend and pivot both make even harmonics, knee blends into a hard clip, and a crossover keeps the top end clean

    pli

    an asymmetric waveshaper: the two sides of the wave bend by different amounts, which opens true stereo width. bend and pivot both make even harmonics, knee blends into a hard clip, and a crossover keeps the top end clean

  • the biais panel. a frequency shifter with a delay in its loop. every partial moves the same hertz, so the pitch stays and the tuning goes. feed sets the staircase, spread sends the channels opposite ways, and dir at centre gives ring modulation

    biais

    a frequency shifter with a delay in its loop. every partial moves the same hertz, so the pitch stays and the tuning goes. feed sets the staircase, spread sends the channels opposite ways, and dir at centre gives ring modulation

mixing

5 modules where the sound is balanced and sent out.

  • the tresse panel. eight stereo channels standing in a room around the listener. distance is level, and moving the listener moves the whole mix. post-fader meters, mutes and solos on every channel, a limiter on the output, and a walk that sets the listener wandering

    tresse

    eight stereo channels standing in a room around the listener. distance is level, and moving the listener moves the whole mix. post-fader meters, mutes and solos on every channel, a limiter on the output, and a walk that sets the listener wandering

  • the brin panel. a channel strip for one strand of tresse at a time: EQ, filters and a compressor, ahead of the fader. all eight run at once, and the ladder shows each channel’s response and live gain reduction, with a pan that rotates the stereo pair

    brin

    a channel strip for one strand of tresse at a time: EQ, filters and a compressor, ahead of the fader. all eight run at once, and the ladder shows each channel’s response and live gain reduction, with a pan that rotates the stereo pair

  • the envoi panel. one stereo send and return shared by all eight channels, tapped before or after the fader. each channel has its own send amount, the display reads the setting against what is really going out, and the return has its own level

    envoi

    one stereo send and return shared by all eight channels, tapped before or after the fader. each channel has its own send amount, the display reads the setting against what is really going out, and the return has its own level

  • the vanne panel. eight stereo rows of in, mode, CV and out, with a sum jack under them. each row works as a VCA, an attenuverter, an offset, a slew, a rectifier, a sample and hold, or off. one CV can feed every row below it, and the response bends from straight to exponential

    vanne

    eight stereo rows of in, mode, CV and out, with a sum jack under them. each row works as a VCA, an attenuverter, an offset, a slew, a rectifier, a sample and hold, or off. one CV can feed every row below it, and the response bends from straight to exponential

  • the sortie panel. the master out and the recorder. the mix leaves for the speakers, the DAW and the disk. grab records when signal arrives, take holds the last minute until saved, and tape speed shifts the system in pitch and time

    sortie

    the master out and the recorder. the mix leaves for the speakers, the DAW and the disk. grab records when signal arrives, take holds the last minute until saved, and tape speed shifts the system in pitch and time

utility

8 modules that wire the rest of the system together.

  • the quatre panel. four macros, each a playhead over four painted lanes. paint a shape and sweep through it across sixteen outputs. smoothing turns a painted edge into a gate or a crossfade, and a rising saw into a macro’s CV jack makes each lane an LFO

    quatre

    four macros, each a playhead over four painted lanes. paint a shape and sweep through it across sixteen outputs. smoothing turns a painted edge into a gate or a crossfade, and a rising saw into a macro’s CV jack makes each lane an LFO

  • the atelier panel. eight cells, two in and one out, each set to one of thirteen operations: logic, routing, sample and hold, a free-running rise and fall generator. a CV jack per cell moves the operation’s setting, and a top row divides the transport clock four ways

    atelier

    eight cells, two in and one out, each set to one of thirteen operations: logic, routing, sample and hold, a free-running rise and fall generator. a CV jack per cell moves the operation’s setting, and a top row divides the transport clock four ways

  • the gamme panel. eight lanes pulled onto one scale, with an offset, octave and glide per lane. each lane is polyphonic to sixteen voices, a trig input holds them to a pulse, and foot sends the scale as voltages. the key is a bus the system follows

    gamme

    eight lanes pulled onto one scale, with an offset, octave and glide per lane. each lane is polyphonic to sixteen voices, a trig input holds them to a pulse, and foot sends the scale as voltages. the key is a bus the system follows

  • the qmod panel. sixteen modulation sources in two columns of eight. each column takes one of six modes, or each slot its own, and each row has a rate knob that runs from a crawl to audio rate. seven LFO waveshapes, a trigger jack that resyncs the lot, and beside a qmap it reaches any knob without a cable

    qmod

    sixteen modulation sources in two columns of eight. each column takes one of six modes, or each slot its own, and each row has a rate knob that runs from a crawl to audio rate. seven LFO waveshapes, a trigger jack that resyncs the lot, and beside a qmap it reaches any knob without a cable

  • the qmod+ panel. sixteen more slots on a narrow panel with no knobs, and the same modes, shapes and ranges as qmod. beside a qmod it joins the bank, thirty-two slots on one set of knobs. alone, its own rate and a stagger spread all sixteen

    qmod+

    sixteen more slots on a narrow panel with no knobs, and the same modes, shapes and ranges as qmod. beside a qmod it joins the bank, thirty-two slots on one set of knobs. alone, its own rate and a stagger spread all sixteen

  • the qmap panel. sixteen CV inputs, each onto a knob it has learnt: modulation without a cable to the knob. every slot has an attenuator and offset, and at zero attenuation the offset is a remote knob. a qmod beside it feeds all sixteen

    qmap

    sixteen CV inputs, each onto a knob it has learnt: modulation without a cable to the knob. every slot has an attenuator and offset, and at zero attenuation the offset is a remote knob. a qmod beside it feeds all sixteen

  • the liasse panel. pick modules anywhere in the system and act on the group. re-roll them all, or walk them one at a time. a slew glides to the new settings, one toggle bypasses the group, and a second liasse takes eight more

    liasse

    pick modules anywhere in the system and act on the group. re-roll them all, or walk them one at a time. a slew glides to the new settings, one toggle bypasses the group, and a second liasse takes eight more

  • the sillage panel. two envelope followers, a and b, with separate timing, tracing how loud a sound is. dc coupling turns a follower into an envelope generator, the gate jack doubles as a noise gate, and a polyphonic input gets one per channel

    sillage

    two envelope followers, a and b, with separate timing, tracing how loud a sound is. dc coupling turns a follower into an envelope generator, the gate jack doubles as a noise gate, and a polyphonic input gets one per channel

what it sounds like

bully

grille fires fracas through foudre and pli, and a clap from bac into ruban. coupe strikes frappe into trame and feeds nef and presse, with qmod on presse, fracas and foudre, crible on the send and liasse rerolling on the beat.

159 artist designed presets

The artist preset collection in chassis explores the full potential of the system, from large modular patches to synth voices ready to play from the keys. Each preset carries a note on what is playing and what moves, and the whole collection comes with the full version.

Avenir

Palermo producer Avenir approached chassis as musique concrète. His patches start from recorded sound in coupe and work it over through echo, frequency shift and vocoder until the source is barely recognisable, most of them hung on a single macro that turns tape speed, cutoff and formant together.

one button randomises the system

One press of the dice rewires the whole system and re-dials every module, which no hardware setup can do. The algorithms behind it range from full chaos to tuned synth voices and genre-specific rules.

six designed randomisation algorithms

  • full random

    every parameter of every module, with the rails dialling it back

  • synth voice

    a playable instrument off the keys, not a patch that plays itself

  • fx web

    the voices kept, only the effects re-routed and re-dialled

  • club anthem

    four to the floor: a big kick, a bass that pumps under it, offbeat hats, a clap on two and four, stabs in key

  • sampler explorations

    a sample from the library, or a bar of the system recorded into the deck, chopped and sequenced in key

  • mutate

    the open patch, nudged: every knob already playing moves a little inside its rails

cmd R randomises one module, whatever the pointer is over, and leaves the rest of the system alone. Every press, whole-system or single-face, is one undo step.

chassisFX, the same system as an effect plugin

Two plugins share one system. chassis is the instrument, played from the keys or from its own sequencer, and it makes the sound. chassisFX is the same 34 modules as an insert, where the sound arrives from the track instead.

chassisFX up close: a sound source standing down under a white wash, saying the DAW's audio plays through its seat, beside the effects that stay live

the sources stand down

on load, every sound source steps aside. its outputs carry the track’s audio instead.

presets still work

the track’s audio enters the patch where the synthesised voice used to sit. it travels the same cables, filters, delays and mixer channels, so a preset written for chassis works as an effect with no changes.

wake any of them

a module that has stepped aside wears a white wash and says so. cmd E, or its right-click menu, brings it back, and its own sound plays beneath the track’s audio.

learn inside the plugin

chassis carries its own manual: every module, control, menu item and jack, written as prose rather than as a parameter table. The panel beside the text is the system’s own, from the open patch, and whatever the words describe is outlined on its face.

the learn tab: a module's chapter with the control under discussion outlined on its face, the grouped chapter rail down the left, and full-text search over every word of the manual

one continuous page

every chapter runs into the next. there is no next button and no page turn, and the only way through it is to read.

the whole tab is a sandbox

anything on that panel can be moved and none of it sticks. the patch is snapshotted as a module comes into focus and put back exactly as it was on leaving.

right-click into it

any module’s menu opens the manual at that module’s first chapter, so the question and the answer are one gesture apart.

search every word

cmd K reads the whole manual, not only the titles, and the results say which chapter each line came from.

Near the start is a chapter for people who have only used a DAW: how modular works, what a cable carries, why audio and control share the same jacks, and what each jack colour means. Most of it is familiar ideas under older names.

one system, wired a different way every time.

  • —the chassis Standalone app + VST3 / AU plugin
  • —chassisFX, the same 34 modules as an insert
  • —34 module faces, and the manual for all of them
  • —159 presets, and six ways to roll a new one
  • —macOS and Windows
  • —lifetime updates
$79$99save $20

Lux Cache Full Access subscribers and petri owners get chassis for $69, $10 off the list price.

VST3, AU, and Standalone for macOS and Windows, with chassisFX and sample content included.

before you buy

No. chassis is a good place to learn. Its modules are fixed, so every preset shows what one known set of parts can do, and inside a DAW the system follows the project’s tempo from the first note while the learn tab walks through everything from what a cable carries to each module’s controls. For a newcomer that is a foundation in modular synthesis. Someone who has patched for years still has plenty to explore.
There are two plugins and one system. chassis is the instrument, played from the keys or from its own sequencer, and it makes the sound. chassisFX is the same 34 modules as an insert on a track, where the sound arrives from the track instead. Both are included.
The demo is the whole instrument, every module and every page, with 20 minutes of sound on one computer. The timer only counts while chassis is playing. When it runs out the sound stops, and the patch can still be saved. Guest artist presets need the full version.
Three at a time. After signing in once, chassis checks its licence on the computer without going online. Signing out in settings frees that computer for another.
chassis ships as a Standalone app and as a plugin: VST3 and AU on macOS 11 or later (Apple Silicon and Intel), VST3 on 64-bit Windows. In a DAW, the project’s tempo drives the system’s transport bus by default, so chassis is in time before a knob moves.